University of St. La Salle

The Computing Studies of the University of St. La Salle offers a diverse range of programs tailored to meet the demands of the digital age. It aims to produce highly skilled and competent IT professionals who are capable of meeting the current and future demands of the industries. By offering a comprehensive curriculum, state-of-the-art facilities, and opportunities for interdisciplinary collaboration, it will prepare the students to excel in the rapidly evolving digital landscape.

ACADEMIC PROGRAMS

Bachelor of Science in Information Technology
specialization in
  Web and Mobile Application Development

The Bachelor of Science in Information Technology (BSIT) with a Specialization in Web and Mobile Application Development is a four-year undergraduate program that focuses on the design, development, and deployment of dynamic web and mobile applications. This program provides students with the technical skills and industry best practices needed to build secure, scalable, and user-friendly applications for various platforms.

Check the prospectus and course outline here.

 Network and Cybersecurity

The Bachelor of Science in Information Technology (BSIT) with a Specialization in Network and Cybersecurity is a four-year undergraduate program that provides students with a strong foundation in IT infrastructure, networking, and cybersecurity principles. This program is designed to equip students with the technical knowledge and hands-on skills necessary to design, implement, secure, and manage IT systems in various industries.

Check the prospectus and course outline here.


Bachelor of Science in Computer Science
specialization in
 Game Development

BS Computer Science with Specialization in Game Design and Development – equips graduates with the skills to design, develop, and optimize interactive applications using game technology. This specialization focuses on game mechanics, graphics programming, AI for games, and immersive storytelling, utilizing advanced technologies to create innovative and engaging digital solutions.

Check the prospectus and course outline here.

 Analytics Intelligence

BS Computer Science with specialization in Analytics Intelligence - empowers graduates with the expertise to analyze extensive data sets, derive valuable insights, and apply them to make well-informed decisions in diverse sectors. This specialization emphasizes employing artificial intelligence methods and technologies to address practical challenges.

Check the prospectus and course outline here.

Bachelor of Science in Entertainment and Multimedia
specialization in
 Digital Animation Technology

Bachelor of Science in Entertainment and Multimedia Computing is the study and use of concepts, principles, and techniques of computing in the design and development of multimedia products and solutions. It includes various applications such as in science, entertainment, education, simulations and advertising.

The Digital Animation Technology specialization is focused on the application of fundamental and advanced theories and advanced techniques in 2D and 3D animation, use and development for advancement of animation technologies, and production of commercially acceptable content and viable solutions for different platforms such as broadcast, web and mobile cast.

Check the prospectus and course outline here.

 

Program Learning Outcomes

By the time of graduation, students shall possess the ability to:

  1. Apply knowledge of computing fundamentals, mathematics, science, and domain knowledge to design efficient computing solutions.
  2. Analyze and evaluate complex problems, and design, create, implement, and manage computer-based systems using a user-centered methodology.
  3. Design, develop, and implement software solutions, including web and mobile-based systems, with consideration for IT security controls and policies.
  4. Plan, design, and implement network configurations and management systems, ensuring system stability and reliability.
  5. Adapt modern computing tools and techniques to complex activities, with an understanding of limitations and the ability to accomplish common goals.
  6. Engage in continuous learning, research, and assessment of new ideas and information to provide capability for life-long learning.
  7. Apply knowledge of computing sciences, mathematics, and physical sciences to provide solutions to actual problems in various fields.
  8. Recognize, formulate, and solve computing problems, and design, build, improve, and deploy products that meet client needs within realistic constraints.
  9. Communicate effectively, both orally and in writing, using the English language, and demonstrate professional behavior in response to ethically challenging scenarios.
  10. Work effectively in multi-disciplinary and multi-cultural teams, demonstrating client-centric service and innovativeness in outputs.
  11. Understand and assess local and global impacts of computing on society, relevant to professional computing practice, and subscribe to accepted industry standards.
  12. Demonstrate an understanding of the effects and impact of computing projects on nature and society, and of social and ethical responsibilities.
  13. Engage in research and development, both individually and as a member or leader of a team, for continued development of the individual, organization, and society.
  14. Demonstrate original creative outputs, innovativeness, and client-centric service in their work.

 

Affiliations/Partners
Academic Officers


Loreto B. Damasco Jr., PhD

Dean
College of Computing Studies

 


Jim Jonathan C. Decripito, PhD
Department Chair
Computer Science

Rics L. Rojas, MIT
Department Chair
Information Technology

May J. Jallorina, MIT

Department Chair
Entertainment and Multimedia

 

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